left → right: tier 0 → 4+ · lines are fusion recipes (×N = copies of that component) · arity law: a tier-N class fuses from N components of tier N−1 · Voidcaller retrofits to ×3 with the arity slice · tier 2 is genuinely complete: 20/20 classes shipped — the CROSS ring (10/10, batch E) plus the last SQUARED slot, Lich (Necromancer², batch F)
SHIPPED live · DEFINED founder-locked · PROPOSED name bank — veto/rename freely
Sentry SHIPPEDTaunt & melee · Anoint at 20
Welder SHIPPEDHealing burst
Coil SHIPPEDArcane nova
Piston SHIPPEDCharging cleave
Switchblade SHIPPEDExecutes weakened foes
Reclaimer SHIPPEDRaises ghosts
Slurry SHIPPEDPoison puddles
Engineer SHIPPEDDeploys turrets
Railgun SHIPPEDRanged shots
Coolant SHIPPEDChilling slow field
Klaxon SHIPPEDCooldown-haste aura
Mender SHIPPEDHeal pulse that novas foes
Tesla SHIPPEDChain novas
Sledge SHIPPEDCleaves detonate novas
Warlord SHIPPEDWar banner: guards attack faster
Chopper SHIPPEDCleaves execute the wounded
Guillotine SHIPPEDChain executions reset dash
Specter SHIPPEDExecuted foes rise as ghosts
Revenant Engine SHIPPEDGhosts explode on expiry
Rustcaller SHIPPEDPuddles raise their kills
Corroder SHIPPEDDying-in-puddle spreads puddles
Mortar SHIPPEDTurrets lob poison shells
Arcwright SHIPPEDTurret pairs link lightning fences
Autocannon SHIPPEDHeavy piercing bolt-thrower
Deadbolt SHIPPEDPiercing shots MARK targets
Cryorail SHIPPEDChilling arrows pierce the frozen
Cryostat SHIPPEDField periodically freezes solid
Frost Siren SHIPPEDThe aura chills foes inside it
Resonator SHIPPEDAura: skills chance to double-cast
Chime SHIPPEDThe aura heals over time
Ward SHIPPEDHeals leave overheal shields
Voidcoil SHIPPEDNovas collapse into pulling wells
Absolute Zero DEFINEDChain novas freeze solid
Shadow Stalker DEFINEDExecutes through ghost-space
Nightblade PROPOSEDKill-streak stealth executions
Deathlord PROPOSEDPermanent ghost retinue
Dirge PROPOSEDEcho aura raises ghosts
High Marshal PROPOSEDThe banner shields all inside
Symphonist PROPOSEDEvery guard skill echoes
THE RITE DEFINEDPledge 4 capped tier-3s → crucible run → tier 4
Tier 4+ — THE RITE: not a button, a run. Pledge four capped tier-3 components on the
loadout → a one-shot crucible level with all four fielded → victory completes the fusion; failure costs band
progress and the pledge. Recipes authored seasonally under the arity law.
Skill rule: every fused class BUILDS ON its components' verbs — never just bigger
numbers. Un-tabled combinations simply can't transcend; scarcity makes rows discoveries.